This is a piece I made on Autodesk Maya at school. It's pretty recent, I think I finished it around mid-January?
The front half of the church was based off a book tutorial and then the rest is improvised. It would be a cool building to have in a video game, and video games always have a blob-looking character, so I placed them all over the church.
The render style was based off of an ambient occlusion tutorial, whose link I was gonna post here but unfortunately now only leads to a 404.
+/- Separate Renders
Friday, March 20, 2009
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